Rijeka

Rijeka, a city of innovations and dynamic university life, a city with the Mediterranean spirit, where influences of modern West and central Europe have always intertwined. No one is a foreigner here, since all who arrive in Rijeka are devoured by the rhythm of cosmopolitan mentality of Rijeka citizens. They are all welcome to the streets of Rijeka, to its beaches, cafe bars and small restaurants. Rijeka lives in an easygoing manner, and yet dynamic enough so that the business sector, small and medium–sized companies basing their activities on innovations, production and trade can adequately develop here. A lively cultural scene, led by a very active national theatre, where in addition to museum, art-cinema and other cultural institutions’ programmes, an independent cultural scene also enjoys a special status.

Its identity is a mosaic that gathers the once propulsive punk and rock scene, the International Carnival, as the most prominent city manifestation, a cosy life in a well organised and practical environment and pride in its leading position in promoting transparency in the operation of its public services. Rijeka (meaning river) has a lot to boast about, yet most often it flows calmly and sets the trends, that later on are followed by others, starting from the manner its university develops, through new technology and active communication between public services and citizens, up to new ideological themes and free spirit that often starts its expansion from here towards other Croatian regions. The first Word Camp Croatia could hardly have chosen a better place for its start, both symbolically and at the quite practical organisational level.

Published by

Lucijan Blagonic

A (front–end) Designer. Also Gamer. And Stargazer. ABBA fan. Not necessarily in that order. I have more than 10 years of experience working on the web, including planning, prototyping, designing and coding standards–compliant — semantic websites and interfaces. I'm also a strong advocate of responsive design, building mobile–first interfaces with usability and accessibility in mind. When working on bigger projects, I prefer to build a modular design system which enable developers and clients to think of design elements as stand–alone blocks and build new pages and scenarios with ease. I love playing games. Adventures, simulations, strategies… You really have to appreciate the hard–work that went into building specific games: from stories, textures and models to overall game dynamics. Although my gaming days are far behind me, I still enjoy casual gaming. I’m also an ABBA fan. I prefer Star Trek but may the force be with you. I visited Omaha beach, finished Tough Mudder race and ran two half–marathons so far.